It is a dark and mysterious world. There are vampire and weirder things about. If your character is worldly then they may know other creatures from the next city over (Montreal or Kingston), but this city is effectively the devil the characters know.
As a game, we are running with a very sparse setting that we will build ourselves. We are using a great many mechanics from the By Night Studios version of Laws of the Night, but not the setting.
That said, get your inspiration wherever you can. The characters all have very disjointed experiences of the world, hence the name of the game. If you feel inclined, flip through Vampire: the Requiem. It’s much maligned by the old dogs of gaming, but has many an idea worth stealing.